We Become What We Behold/Coming Out Simulator: They’re Free and Online. Play Them.

In an age where we pay $60 to try to buy hundreds of hours of top tier graphic video game fun, it may seem odd to focus on a 15 minute web browser game. But contrarily, I almost feel that the philosophy behind these creations is more relevant than it ever has been in the past. After all, art is at its most powerful when it is in the hands of its creators, allowing for growth and nuance unobstructed by the need to financially succeed.

We become what we behold is a tiny piece of genius, out there for free for anyone who wishes to view it. The game opens with a (mis)attributed quote pertaining to its theme, you’re given a screen with some people and some very simple instructions.

The real bread and butter of video game instructions

Playing through only takes about 15 minutes or so and I highly recommend it. Its so short that reading anything is a spoiler, Id recommend hopping over and trying it out before really looking into anything, its well worth the cost of admission.

The game itself isn’t really pushing the boundaries of something that has never been talked about before, its an analysis of sensationalist media and a cautionary look at how it can be harmful. The reason the game really shines for me is that it has an earnestness about it.

Coming Out Simulator is an amazing and personal experience shared by Nicky Case. It’s a dialogue tree, it’s a personal story, and it’s deeply touching.

It takes about 10-20 minutes depending on how fast you read, the writing is witty and relatable, and it is an incredibly unique way of sharing a difficult to describe life experience.

In a similar way to We Become What We Behold, Coming Out Simulator is above all else earnest. A form of game that is art telling a story in a way only games can. Using its interactivity to create a connection with the player that allows for a more involved experience when compared to other media.

Neither of these games are triple A, neither of these games are even for sale. They are lovingly crafted projects of the people who made them, placed into the world for anyone to see and interact with so that we can absorb, and possibly even learn from. They’re free, they’re short, they’re art.

Go Play Them.

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