Constructing your own world is one of the most rewarding parts of running a roleplaying game. It's a way to explore the philosophical, religious, and social concepts of the real world that you find interesting within a fictional but dynamic universe. It's a way to throw cool and crazy ideas at your players, like gleaming … Continue reading How I Build a World
On this week's episode the three friends all signed on to Discord to discuss everyone's favorite topic: bureaucracy. We are switching up the schedule and you can listen in to our reasons why! We hate to disappoint, which is why this announcement was so easy to make, because it's exciting! Not disappointing! Exclamation marks!!!!! The … Continue reading CPBC #21 – A CPBC System Update
I mentioned in my first GM diary how I was spoiled rotten by the fact that my players are my close friends as well as excellent people and gamers. We get to have an amazing time and everyone thinks about each other’s feelings and we love and support each other. But as anyone who’s played … Continue reading Sex, Drugs, and D&D. The Responsibilities You Take As a GM
This week on the Cinnamon Post Brunch Club, the three friends discussed their favorite things from this year so far, whether they were mentioned on the website or not! This episode is stuffed with gems, and even some music clips, so we hope you enjoy! Media mentioned: Haywyre, The Magnus Archives, You Are OK by … Continue reading CPBC #20 – Mid-Year Catch-Up
This post also ran here on NextBestPicture.com, with some minor editing changes. I am quite literally showing my age here, but I saw “(500) Days of Summer” when I was 13 years old. I was not a scholar; I was not a cinephile; hell, I am sure I was still watching Disney Channel Original Movies … Continue reading (500) Days of Summer – A 10 Year Retrospective from a 23-Year-Old Girl
Adobe Flash fueled my generation's creativity. It was a platform for animators to make offbeat, low-cost and ambitious short movies and games. Its limitations, like a low ceiling for processing power or graphics, became advantages: You could play flash games at school or on home computers not beefy enough to play traditional studio games. With … Continue reading Cozy flash games
This week on the Cinnamon Post Brunch Club, Alex and Celia take some time to discuss some notable travel systems in video games we've played, as Celia slowly regains her sanity after moving across the country. Sorry for the late upload folks! We are getting it together! Games discussed: Skyrim, Assassin's Creed, Breath of the … Continue reading CPBC #19 – Travel Systems
In an age where we pay $60 to try to buy hundreds of hours of top tier graphic video game fun, it may seem odd to focus on a 15 minute web browser game. But contrarily, I almost feel that the philosophy behind these creations is more relevant than it ever has been in the … Continue reading We Become What We Behold/Coming Out Simulator: They’re Free and Online. Play Them.
This week on the Cinnamon Post Brunch Club, two friends (Alex and Kiersten) talk about leveling in video games.Celia wasn't able to make it because she's incredibly busy moving down to California for Law school! Go Celia! The discussion may have taken a turn for the odd somewhere down the road and we may have … Continue reading CPBC #18 – Leveling?
In middle school, I wrote nearly 50 chapters of serial Pokémon fan fiction, which I published to an Internet forum that my friend and I ran. It wasn’t a story about a Pokémon trainer — no, this project, which reached nearly 20,000 words by its end, had the Pokémon themselves as the principle characters. It … Continue reading Pokémon fan fiction taught me to write