For the past 6 months, I’ve been studying, applying, and preparing for law school. I got good grades and good scores – enough to get me into some top schools, but as of January 10th, 2019, not enough to get me into THE top school. Yale Law School rejected my application (no hard feelings at all, it was completely expected), but I figured my special 250-word essay word might be interesting to all of you. It’s about video games (which, in hindsight, was not my #1 best call) and it was a joy to write. So, without any further ado, my (rejected) Y250:
In the video game Night in the Woods, Mae found herself at the corner of nostalgia and anxiety, and “reality broke.” We control her post-breakdown, after she drops out of college. Mae’s community once relied on coal mines and has since been left behind. The thousandth time you walk past the grocery store, you feel the boredom of an almost-abandoned town. When you walk past again and see it is out of business, you feel the existential dread of change. All she (and the player) does is walk for hours with no goal in sight. You walk down the same street, talk to the same people, with no purpose. How do you learn to care about something when it feels so futile? When everything will change, why bother investing in those around you?
This feeling is not only born from decay. My hometown has exploded in population since I left, and I cannot remember the streets I used to drive on every day. Problems that felt far away, like police brutality, reared their ugly heads and I felt repercussions across mountain ranges. In hindsight, we realize that caring about other people is what stops reality from breaking. We all have our routines, but we are motivated by the connections that mean something to us. Angus the bear told Mae the cat, “I believe in a universe that doesn’t care, and people who do.” The universe may not care, but I will. That is something that will not change.